View Profile RedMarlin
Perfectly unremarkable

Joined on 12/5/09

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RedMarlin's News

Posted by RedMarlin - September 22nd, 2019


I built a PC.

After a frustrating day of getting the OS not to crash over and over, I think I've gotten it stable. Unfortunately, my backup drive doesn't seem to get recognized, probably because it's formatted for Macs... I didn't think that part through. So I'll have to reformat it to get it to work with the new computer and/or use Google Drive to move everything over. I imagine it will take the better part of the week just to reconfigure everything again, though I want to see if I can export settings from some of the programs, particularly Wacom and Adobe's stuff since that's the biggest pain to set up again.

But honestly the biggest priority is getting back muh dank papes.


Posted by RedMarlin - September 19th, 2019

Finished up the rest of Joan's hats today, then worked on some writing for my story. That's been a struggle to figure out what direction I want to take it in, but of the two different potential plots, both are taking form pretty decently.

Not much progress on the PC build today. Just not enough time.

Posted by RedMarlin - September 19th, 2019

I kind of like how this rendering style looks. I may have to use it in the future.

PC build is going decently so far. Installing the CPU cooler was a test of nerves, but it's on there fine now. PSU was also difficult to figure out at first, but I think I've got it. Hopefully will finish it up tomorrow, have to go to the store to get a wireless adapter because I totally forgot that. Would upload a picture but my phone's acting up and it's late.

Posted by RedMarlin - September 17th, 2019

Work was slow so I spent most of the day working on the next draft of Joan. Don't take this the wrong way but I'm kind of disappointed that I can't show off how well her body turned out. Maybe I'll do a nude version and just make it look like someone else so I can't get sued.

Also not thrilled with the rolled up jeans and socks look - those galoshes were too damn cute.

You'd be amazed at how hard it is to draw a chef's hat too.

No progress on SPNATI tonight. Kind of dreading going back to exporting those feet, but it has to be done. I could feel that fire raring in me this morning as I think about all the work that still needs to be done. It's both exciting but also very stressful. I didn't expect this project to take so long.

Parts are rolling in for the new PC. The last packages are slated to arrive tomorrow, then I just need to pick up some thermal paste and a wireless adapter and we'll be ready to build. That's going to be nerve-wracking too, I'm sure.

I wonder how many of these I'm going to look back on years from now and not like.

Posted by RedMarlin - September 16th, 2019


Something about the refined sketch feels stiffer than the rough one which I don't like. That seems to happen often to me.

She wound up coming out 乇乂丅尺卂 丅卄工匚匚 in this version which doesn't really bother me. Most of it's going to be hidden by the apron anyway. I fear I may have focused too hard on precision which in turn caused me to lose some of the motion. That and since it's still in a conceptual stage, maybe I shouldn't be spending so much time on it.

Got the rest of the hands done for SPNATI, then realized I still have to do her feet. Happy days, happy days. At least once it's done it's done, it's just a slog. I never thought I'd see the day where my projects at work were more fun than what I was doing at home.

Maybe it's time to get back to that painting for a bit.

Posted by RedMarlin - September 12th, 2019


I've decided her name is Joan Hartweiler. Just seemed right.

Did a few more hands for SPNATI today. 39 down, 18 to go. I can see the light at the end of the tunnel.

I don't know what else to put for tonight. I feel like I'm losing steam these past few days. Probably lack of sleep.

Posted by RedMarlin - September 10th, 2019


The two test paintings mentioned before. I don't know if I can really call them full pieces, they're more just quick practices to test the Krita brushes. I went through and cleaned them up, made sure they're all still doing what I want them to do. My goal is to hopefully take advantage of the brush engines to make a bunch of brushes that can carry out specific purposes. Best example here is the cobblestone on the bottom painting. It's tough though, because I want to have brushes that serve a certain function but I also don't want to name them after something specific and thus miss out on what other uses they could have. I've made that mistake before. I guess that's where tags come in.

Athena's face came out a little fatter than I usually draw her, but I still am happy with how it turned out.

It's 1AM and I have work tomorrow. That won't be fun in the morning.

Posted by RedMarlin - September 8th, 2019


33/57 hands done. I don't know how thrilled I am about her arms when they're raised like that... I feel like there's too much weight at the end of her sleeves with not enough going on with her upper arm. But as I keep saying... one thing at a time.

Archiving those Flash files has been strangely addicting. It's fun to go back through and look at them all while uploading them. I'm so happy to be a part of this now. I knew about Flashpoint before, so I don't know why it took me so long to join in. I guess maybe I wasn't taking it seriously enough until the issue stared me in the face.

I created a couple of batch files to automatically open up all the windows and programs I need to start working on SPNATI and also for Flashpoint, and as simple as that sounds it seems to make it easier for me to switch tasks. Still, it's a bit difficult for me to break the momentum I get in my head once I get super into something. Sometimes it breaks into my personal life - I delayed meals quite a bit over the weekend because I was busy working, though I did still eat.

Posted by RedMarlin - September 8th, 2019


This week I've been working on updating Krita and cleaning up some of my old brushes. I tend to overthink the small details, so I've been caught up in trying to figure out whether I want to copy the default brushes and then change them, or change the defaults themselves, have their thumbnails or mine, etc. etc. I like to have a system.

Along with that I did a few test paintings at work, but I forgot to take my flash drive home so I will have to put those up later.

I spent all day today getting up to speed with Flashpoint. This is an ongoing project to archive as many Flash games and animations as possible before Flash gets kicked out for good. I've always lamented the loss of interactive animations and loops (despite being able to make them in HTML5, but they seem to have fallen out of favor either way) so I decided it was time to put my money where my mouth is and get my hands dirty. Once I got the hang of it the process became easy; I just hope I'm doing it right and not driving the moderators nuts by screwing everything up.

Still, their collection of animations seems to be pretty lacking compared to their collection of games, and there's no shortage of them to archive, so I'll have plenty to do... on top of everything else. Damn it!

My front page is The Best 404 Page Ever, so now that Firefox is making you confirm Flash Player every time, there goes that. What did Calvin say? One more nostalgic part of childhood goes thbpppt.

Posted by RedMarlin - September 4th, 2019


I never thought I'd have the experience where what I was doing at work was more interesting than what I'm doing at home, but here we are. Today marks a milestone in my career as an artist - actually getting paid to draw. Suck it, naysayers, looks like art school paid off after all!

The SPNATI hands are slowly getting done. It's a slog so it's been difficult to focus, but I did get about half a dozen more finished today. Fortunately it doesn't take too much brain power so I watched a couple episodes of Animaniacs while working.

In general I feel more organized now that the calendar program has been set up and my timers more or less keep me in focus. I don't think it's any sort of mental issue, I think it's just the dangerously convenient proximity of that brief flash of entertainment with the actual work that needs to be done.